Friday 28 February 2014

Kill Team 8th and 22nd March

We are going to be running 2 heats for the Kill Team Tournament the first on 8th March and the second on the 22nd March. Each week will have 8 places will be allocated on a first come first served basis. The date for the final is to be confirmed. The full tournament pack will be available at the club on Saturday but here are the basic rules.
  
Your Killteam
  • Any current Games Workshop Warhammer 40,000 army list may be used to pick your Killteam. This includes those published in White Dwarf and Forgeworld publications.
  • Your Killteam must not exceed 200pts.
  • Your Killteam must adhere to the following force organisation chart.
    • 0-1 Elite
    • 0-2 Troops
    • 0-1 Fast Attack
  • You may not take Allies or Fortifications.
  • Codex restrictions are still in place. If your codex says you must take 1+ of a unit (eg Tau Fire Warriors) then you must still take 1+ units of them. The only exception to this is if your codex requires you to take 1+ HQ unit or 1+ Heavy Support units.
  • You must purchase complete squads. You cannot take, for example, a single Tactical Space Marine or a single Eldar Harlequin. Imperial Guard must fulfil the minimum requirements of an Infantry platoon, and may not take single squads from it.
  • You may not take any Flyers or monstrous units
  • Your Killteam must comprise of at least 3 models
  • You may take a maximum of one vehicle
  • No model in your Killteam may have more than 3 wounds (before Leader Upgrades)
  • Your Leader must be the model with the highest leadership, if you have multiple models with the same leadership you may choose which is your leader.
  • You must use appropriate miniatures to represent your army. Fantasy Knights cannot stand in for Genestealers, neither can Chaos Cultists stand in for Space Marines.
  • If you are using non standard models you must explain what they are representing on the army list.
Specialists
  • You may nominate up to three individual models in your force as being "Specialists" that benefit from one of a number of special rules. These Specialists and the rules they have must be declared on your army list, as should which model represents them. You may give one of the following rules to any one Specialist and all Specialists in your force must pick a different one (e.g. You may not have two Specialist who can chose Tank Hunter rule),
  • The Special Rules they may pick from are:
    • Adamanteum Will, Armourbane, Blind, Counter Attack, Eternal Warrior, Fear, Fearless, Feal No Pail, Fleet, Fleshbane, Furious Charge, Hammer Of Wrath, Hatred, Hit And Run, It Will Not Die, Monster Hunter, Move Through Cover, Night Vision, Preferred Enemy (Everything!), Rage, Rampage, Relentless, Shred, Shrouded, Skilled Rider, Stealth, Stub-born, Tank Hunter.
  • For details of these Special Rules please refer to the Warhammer 40,000 Rulebook.
  • Your leader (explained above) may be one of your Specialist.
  • Note: While it if fine to say "Ork Boy with the bandana is Fearless" or "The Space Marine with the Mark IV helmet has Preferred Enemy", it's far cooler to actually convert up your Specialist to represent their specialty.

No comments:

Post a Comment